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    Tutorial on Structs in Go

    In Go, a struct is a composite data type that allows you to group multiple fields together to represent a single entity. Each field within a struct has a name …

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  • GoTutorials

    Tutorial on Loops in Go

    In Go, loops are essential for repeating actions or iterating over data structures like arrays and slices. Go has a simplified approach to looping compared to many other languages, as …

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    Tutorial on Conditions in Go

    In Go, conditional statements allow you to control the flow of your program by executing specific blocks of code based on certain conditions. Go supports common conditional constructs, such as …

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    Tutorial on Functions in Go

    Functions are fundamental building blocks in Go. They allow you to encapsulate code into reusable units, making your code more modular and easier to maintain. In Go, functions can take …

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    Tutorial on Operators in Go

    Operators in Go allow you to perform computations, comparisons, and logical operations on variables and constants. Go provides a range of operators that fall into several categories, including arithmetic, relational, …

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    Tutorial on Slices in Go

    In Go, slices are a flexible and dynamic data structure built on top of arrays. Unlike arrays, which have a fixed size, slices can grow and shrink as needed. Slices …

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    Tutorial on Data Types in Go

    In Go, data types define the kind of values that a variable can hold. Go is a statically typed language, meaning each variable must have a specific type determined at …

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    Tutorial on Arrays in Go

    In Go, an array is a fixed-size collection of elements, all of the same type. Arrays are useful for storing multiple values in a single variable, such as a list …

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    Tutorial on Variables in Go

    Variables in Go are used to store data that can be modified during the program’s execution. Go has a unique syntax for declaring variables and offers strong typing, ensuring variables …

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    Tutorial on Constants in Go

    In Go, constants are immutable values that are assigned at compile time. Unlike variables, constants cannot be changed after they’re declared. Constants are useful for values that don’t change during …

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  • Go

    Tutorial on Comments in Go

    Comments are an essential part of any programming language, helping make code readable and maintainable. Go has a simple syntax for comments, and it’s good practice to use them for …

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  • C#Tutorials

    Tutorial on Threads in C#

    In C#, the Thread class in the System.Threading namespace allows you to create and manage threads. Threads are used to perform tasks concurrently, allowing you to run multiple parts of …

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